Skip to main contentThis page describes how to extend the BUILD language using macros
and rules.
Bazel extensions are files ending in .bzl. Use a
load statement to import a symbol from an extension.
Before learning the more advanced concepts, first:
Macros and rules
A macro is a function that instantiates rules. Macros come in two flavors:
symbolic macros (new in Bazel 8) and legacy
macros. The two flavors of macros are defined
differently, but behave almost the same from the point of view of a user. A
macro is useful when a BUILD file is getting too repetitive or too complex, as
it lets you reuse some code. The function is evaluated as soon as the BUILD
file is read. After the evaluation of the BUILD file, Bazel has little
information about macros. If your macro generates a genrule, Bazel will
behave almost as if you declared that genrule in the BUILD file. (The one
exception is that targets declared in a symbolic macro have special visibility
semantics: a symbolic macro can hide its internal
targets from the rest of the package.)
A rule is more powerful than a macro. It can access Bazel
internals and have full control over what is going on. It may for example pass
information to other rules.
If you want to reuse simple logic, start with a macro; we recommend a symbolic
macro, unless you need to support older Bazel versions. If a macro becomes
complex, it is often a good idea to make it a rule. Support for a new language
is typically done with a rule. Rules are for advanced users, and most users will
never have to write one; they will only load and call existing rules.
Evaluation model
A build consists of three phases.
-
Loading phase. First, load and evaluate all extensions and all
BUILD
files that are needed for the build. The execution of the BUILD files simply
instantiates rules (each time a rule is called, it gets added to a graph).
This is where macros are evaluated.
-
Analysis phase. The code of the rules is executed (their
implementation
function), and actions are instantiated. An action describes how to generate
a set of outputs from a set of inputs, such as “run gcc on hello.c and get
hello.o”. You must list explicitly which files will be generated before
executing the actual commands. In other words, the analysis phase takes
the graph generated by the loading phase and generates an action graph.
-
Execution phase. Actions are executed, when at least one of their outputs is
required. If a file is missing or if a command fails to generate one output,
the build fails. Tests are also run during this phase.
Bazel uses parallelism to read, parse and evaluate the .bzl files and BUILD
files. A file is read at most once per build and the result of the evaluation is
cached and reused. A file is evaluated only once all its dependencies (load()
statements) have been resolved. By design, loading a .bzl file has no visible
side-effect, it only defines values and functions.
Bazel tries to be clever: it uses dependency analysis to know which files must
be loaded, which rules must be analyzed, and which actions must be executed. For
example, if a rule generates actions that you don’t need for the current build,
they will not be executed.
Creating extensions
The two links below will be very useful when writing your own extensions. Keep
them within reach:
Going further
In addition to macros and rules, you
may want to write aspects and repository
rules.